Last updated on October 23, 2018
Quick and Dirty, ladies and gents–a why and why for, about Age of Wushu: a free to play world PVP kung-fu MMORPG.
(Immature giggling goes here)
Why you should play Age of Wushu
- If you are a fan of ancient china, chinese mythologies, the ancient kung-fu movies or wuxia dramas then you are going to enjoy looking at Age of Wushu.
- Despite being run on a graphics engine a bit out of date enough to rely on bloom, it’s still gorgeous and many places feel as if they sprung out of painted scenes.
- One of the better kung-fu/Martial arts F2P out there
- World PVP (after a certain level) adding an edge to danger to everything
- Crafting is a viable source of income and helpful to progress
- Team Practice your Kung-Fu with fellow Kung-fu practicioneers to ‘speed’ the experience of your deadly arts
- Belong to a school (Wudang, Emei, Shaolin, Beggars, Royal Guards and so on) and enjoy benefits from belonging to a group
- Spy on enemy/different schools and earn rewards and experience.
- Be evil: Kidnap people and sell them, all while maniacally laughing and stroking your whiskers.
- Pay for being evil: repent your sins (if you are part of a good aligned school) at the temple or go to jail to pay for your crimes of PKing and kidnapping!
- Pick up the arts: learn calligraphy, learn painting, learn chess, poetry or music
- Protect and escort supplies between important families or individuals of import
- Save the girl or guy
- Win friends
- Farm, mine, fish, chop wood, skin animals, cook food, make poisons, heal through herbs, weave clothe, make legendary weapons
- Find a guild: go to war, make an alliance, group up and roll out
- There is never nothing to do.
Why you shouldn’t play Age of Wushu
- It’s a free to play game and so some of the unique issues that always seem to crop up in f2p’s do.
- Gold spam everywhere. In all the channels so far except school channels (as far as I have observed). You can put them on ignore (add them to blacklist) but that gets full in a day. That solution isn’t viable.
- Punks everywhere: f2p seems to bring out the best and the worst more so than anything else. You will get punked at sometime, anytime, especially by yourself. There will always be those guys that smell new player from a mile away and swoop in on their epics and kill you in one click thinking they all that and a bag of tea.
- With that in mind: if you get upset easily by being pk’ed by kids or people having a bad day, right off the bat “open pvp world,” should turn you away.
- The cash shop isn’t pay to win–it’s pay to level faster basically. Mounts, bags, extra warehouse, all of this isn’t permanent. Mounts and bags last a set amount of days (100, for example.) Bags currently are purchased from players or picked up from drops only, mounts are cash shop or random quest rewards (as far as I can tell), and the only current way to get extra warehouse space (bank space) is to pay Snail Games real cash money dollar bills for in game gold to become a VIP member to expand it. Plus, as a VIP member, you “cultivate,” your Kung-fu off line and faster than those who play free. (Cultivate = experience = level it up, pretty much.) Right now, there aren’t any pills, buffs, exp medicines or the like in the shop either. So like I said, it’s not so much pay-to-win as it is pay-to-get-to-win-faster. (I could be wrong! Feel free to let me know in comments!)
- Solo play is going to be difficult. Without a guild to help you with instances or fighting off random player killing, the casual gamer or gamer who likes to explore all the areas and things might find it a challenge.
- Grind fest. No matter how fun everything is–or how fun I find it–I know it’s going to be a grind to get it anywhere better. I know it, and the game doesn’t even bother to hide how many hours of repetition I’m gonna put into it to get it there. I guess it’s almost a positive the game doesn’t hide it?
- Lost in translation: I believe that some of the better aspects of the game may have been lost in the translation from Chinese to English. Quest descriptions are abrupt and in some cases appear to have nothing to do with the quest they are giving you. Your quest tracker and the ability to click-auto-path is going to be awesome for some.
So should I try it or not?
It’s a free game that despite it’s very real and very obvious flaws to an American market; is trying its best to carry its weight. And it’s doing okay. I think that Age of Wushu is one of those free-to-play games that fits a niche market and not a broad one to appeal to everyone. And that’s okay, I think that there needs be more games happier to cater to a wildly loyal few than try and appeal to a broad mass and fail. Whether Age of Wushu will collapse under it’s gold spam and free to play is something we will have to see. As it stands, I think it’s a remarkable game for free to play and Martial Arts and one that it cannot hurt to be tried.